Super Green Beret!

July 20th, 2010

Lightning Comics was a short-lived outfit from the mid-1960s. In addition to the equally daft Fatman, the Human Flying Saucer, they also published this oddity: the adventures of one Tod Holton aka the Super Green Beret. Young Tod gains amazing super-powers when he puts on a magic hat given to him by a mysterious monk. Really. “Action like no action ever before”.

Indeed.

Yes, it is as silly as it sounds. Naturally enough, it lasted just two issues (one more than you might’ve suspected, eh?), and we’ll be taking a closer look at them in the near future. Fatman too.

Image ©2010 the copyright holder

Angel and the Ape #2

July 16th, 2010

Angel and the Ape #2, Jan-Feb 1969

Sam gets ready for a fight as Angel is threatened. Bob Oksner does the honours.

“Most Fantastic Robbery in History!”

A series of daring robberies by a group of circus misfits, the Bikini Family, is witnessed by Angel O’Day. Finding herself in danger, she calls Sam. He quickly swings into his flashy new rental car and races across town to tackle the Bikinis. He proves no match for the gang however, and Angel is abducted under his very nose!

On getting back to office, Sam discovers that Stan Bragg has called. At the Brainpix office Sam is treated appallingly badly by Stan and his “fink assistant”, getting locked up in a cage at one point as punishment for missed deadlines. Fighting back, Sam knocks out the editorial pair and scrawls “I quit!” across Bragg’s forehead. He then heads for the Ding A Ling Bros Circus where he thinks Angel may be being held.

The Bikinis attempt to capture and humiliate him, but he finds Angel anyway and frees her from the clutches of the Bikini’s mad family counselor.

Angel calls the police, but they don’t believe her story about the evil circus gang. Meanwhile, Sam heads over to Brainpix rivals D. Z. Comics, and its editor Morton I. Stoops, who looks suspiciously gorilla-ish and welcomes Sam with open delight. With Sam on board, Stoops knows that D. Z. can destroy the competition: “We’ll kill Stan Bragg!”

Sam receives a call from Bragg’s flunky, who informs Sam that Stan is dead, killed by the beating he got from Sam. Distraught, Sam agrees to work for Brainpix for free — in return for not being sent to the electric chair.

Back at the office Angel tells the police that a riot is in progress outside Brainpix, and then she motorcycles over to the circus goading the Bikinis to follow her as she makes for Brainpix. There, a riot does indeed ensue as the police and the Bikinis clash, but the police soon gain the upper hand and cart off the gang.

Disturbed by the noise outside, Stan — who was only pretending to be dead — and flunky race for the window. At that moment Sam walks in looking for a fresh bottle of ink and is stunned by the sight before him: “Ain’t it great, Sam?” says the flunky, as Sam begins to roll up his shirt sleeves, “S-Stan just woke from the dead!”

Bam! Sam socks it to ‘em! As the police arrive, they witness Stan pushing Sam out of the office window (actually, it’s a set-up engineered by Sam) to fall to his doom many floors below! The police arrest Stan for murder and lead him away. Below, Sam, who is in reality absolutely fine, gets up as Angel arrives and declares this “the happiest day of my life!”

In a padded cell, Stan vows revenge!

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Another winner, this one is scripted by Sergio Aragones and the penciller, Bob Oksner. Aragones brings his usual sense of screwball fun to the proceedings, and Oksner delivers art that in some ways appears to pay homage to Aragones’ style: the introduction of the Bikini Family is a case in point: it could easily have been one of Aragones’ crowded, manic comedy scenes. I wonder if Aragones actually provided the plot in the form of rough layouts?

In addition, Oksner is here inked by the great Wally Wood, who does a fabulous job adding his polish to the penciled art. It’s a great combination that brings the art to life.

Stan Bragg becomes an even greater monster. At one point he asks Sam, “Why are you so ungrateful? When you write good stories and do good artwork, don’t I sign it? Where would you be without Stupendous Stan… Fantastic Stan!” Ouch!

We also get to see Brainpix main rivals, D. Z. Comics — I wonder where that name comes from? — and its editor Morton I. Stoops, who doesn’t seem to be a parody of anyone in particular: he’s possibly too good-natured to be a send-up of Mort Weisinger.

Image ©2010 DC Comics

The Thrill of a Kiss

July 12th, 2010

Here’s another of the back page ads that ran on the DC romance line during the late-50s/early-60s. Very bright and colourful, with a real sense of presenting the romance titles as a line of unmissable books that you simply must own. If you love one, you’ll love ‘em all kind of thing. Which was probably true, let’s face it: there’s not a whole lot to distinguish one title from another. Note that they push this as the National Romance Group as if to distinguish themselves from the regular comics line — heck there’s not even any mention that these “magazines” are comics!

“The thrill of a kiss… A touch of heartbreak… A moment of love” was there ever a finer way of summing up the romance genre? Well, yes, okay, but we’re being kind here on Gorilla Daze…

Image ©2010 DC Comics

The Creeper!

July 8th, 2010

Following a couple of years in the wilderness (ie. Charlton) Steve Ditko returned to the big time at DC in 1968. His new concepts for the company included The Hawk and the Dove (a none too subtle comment on the anti-Vietnam war feelings then sweeping the nation), and the subject of this ad: The Creeper. Given a debut outing in Showcase, the somewhat madcap character quickly gained his own series, Beware the Creeper. It ran for six issues, all of which benefited from Ditko’s magical art. Most issues were scripted by Denny O’Neil, a Charlton alumnus himself, and former Charlton editor in chief Dick Giordano wielded the blue pencil, a job for which he was specifically recommended by Ditko.

Subsequent to the book’s cancellation, DC didn’t really know what to do with the Creeper, so he generally pops up in guest slots and backups — if he appears at all. But those initial outings are worth a look. Handily, they have recently been collected.

Image ©2010 DC Comics

Dell’s Werewolf #1

July 4th, 2010

Werewolf #1, Sept 1967

Ah yes, the “only super hero super spy in the world” — apart from Harvey’s Spyman of course….

When Major Wiley Wolf (yes, really) crashes his aircraft in the Canadian wilds, he is presumed dead. However, he survives the crash and lives for the next six months with a pack of wolves, one of which, Thor, tales a particular shine to the major. Wiley’s boss, Major Hartley, refuses to give up on his pal and continues the fruitless search until, one day, Wiley and Thor are spotted and rescued.

Hartley realises that his old friend is not the same man he was and offers him up for a special assignment. Met at Washington airport by Judy Bowman of Central Intelligence, Wiley finds that he’s been volunteered, without his knowledge, to become Unit One’s single operative, codename: Werewolf!

An intensive regime of punishing training ensues as Werewolf learns to beat people up, pick locks, shatter planks of wood, and shoot accurately. A special hypnotic technique enables him to hold facial expression for long periods so as to effect a perfect disguise. Thor is part of the deal too: he has a minature receiver implanted in his head so he can react to Werewolf’s sub-vocal commands. Finally, Werewolf is given a special suit. And what a suit it is:

For his first “howl” Werewolf is sent to Cuba to smash a Russian missile outpost. He and Thor parachute to the scene and, taking on the appearance of a Cuban soldier and then a country yokel, he infiltrates the base with the help of a local intelligence contact — who just happens to be a nine-year old boy (shades of Joe 90!).

Attacked by military personel, Werewolf is grateful for his super-suit: bullets bounce off, and it affords him a degree of super-speed. Thor plays his part by disabling various soldiers, but before Werewolf can destroy the base, he is captured. Luckily the suit burns through the ropes that bind his wrists, and Werewolf uses a sub-vocal command to order in a spy plane to take photographic evidence of the missiles’ existence. He then orders Thor to blow up the base using a handy destruct swith that just happens to be sitting in the woods.

“Kabloom!”

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The third and final of Dell’s horror super-hero triumvirate is actually fairly competent. Well, relatively speaking anyway. How Wiley Wolf (oh, honestly!) survives in the frozen wilderness for six months without food, water, or a change of clothes is not explained. The reason for his becoming a changed man is, however. We’re told that Wiley began to think of himself as a wolf, and that wolves are a civilized breed, never taking more than they need to survive. Every once in a while, though, one wolf goes a bit bonkers and infects the others with a kind of kill frenzy (how scientifically accurate all this is, I dunno). Suddenly remembering that he is human, Wiley has an epiphany: “there [are] a lot of people in the world like insane wolves and I swore to do something about it.”

You have to love the idea of a suit that is just one molecule thick. Bet that’s a bugger to put on, all those ladders in his tights, etc! It’s also just about the easiest super-hero outfit in hsitory to draw — even the X-Men’s Havok had more detail. And, on wonders what the animal cruelty crowd would have to say about poor old Thor being thrown out of an airplane, even with a parachute!

The script is by Don Segall with art by Tony Fracchio and our old friend Tony Tallarico. Great art it ain’t, entertaining it most certainly is.

Images ©2010 Dell Publishing Co., Inc/the respective copyright holder

Super-hero Bondage?

July 1st, 2010

Offered by Warren’s Captain Company merchandising arm in 1965 as a “mystery man”/super-hero mask, I think we all know what’s really going on here. A nod’s as good as a wink to a blind bat, and all that. If only they’d solicited a Miss Whiplash outfit as a companion piece, eh?

Angel and the Ape #1

June 26th, 2010

Angel and the Ape #1, Nov-Dec 1968

Sam Simeon goes all George Harrison with his sitar solo, while Angel go-go dances in the background on this groovy Bob Oksner cover.

“The Case of the Going, Going , Gone Go Go Girls!”

Angel is posing for Sam, who is as ever on a tight comics deadline, when a couple of repo men show up and begin removing the office furniture. It seems the rent was due over a month ago! In an unlikely misunderstanding, Angel finds herself carted off by the men as she stands posed statue-like.

Sam reacts angrily, but becomes strangely hypnotized by a vacant-looking go-go dancer, and Angel sends him away. Concerned at their lack of money, Angel applies for a dancing gig at the local go-go club. It seems that the position is vacant because recently a lot of dancers have been mysteriously disappearing. The creepy owner is taken with her beauty and eagerly snaps her up. When word of the gorgeous new arrival spreads around town,  dozens of men are soon to be found beating down the door to the club.

Meanwhile, Sam is at home playing his sitar. He receives a telegram from Stan Bragg, and quickly makes his way to Brain Pix Comicals. There, Bragg belittles the artist, scrawls all over the drawings, and rewrites the credits to wildly exaggerate his own contribution. Hmmm…

All over town cute, yet vacant-eyed, go-go girls are relieving people of money. At a nearby college laboratory, the mad Professor Klutz has invented a mind-stealing machine. A trapdoor beneath the go-go club provides the machine with victims — hence the go-go crime spree.

Sam ends up at the go-go club to watch Angel perform. While taking a break Angel is kidnapped by Klutz, and Sam goes in hot pursuit. Things don’t go as planned, however, and Sam ends up unconscious in the gorilla cage at the zoo. There he gets a lot of unwanted attention from the female — lipstick wearing! — gorillas, who are fairly besotted by this hunky specimen of gorillahood.

Klutz attempts to use his machine to brainwash Angel, but Sam bursts in in the nick of time. A dozen go-go dancers attack Sam, but he manages to force Klutz to disable the machine, and the girls come out of their trance. Klutz is carted off by the police, and Angel picks up the reward money — and so is able to pay her rent.

All’s well that ends well… except, waiting at home for the unsuspecting Sam is a gaggle of love-struck lady gorillas!

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The ongoing Angel and the Ape series launches in fine style with this inaugural issue. The script writer is something of a mystery, but the lovely art is by Bob Oksner, inked by Henri Scarpelli. Scarpelli tended to specialize in teen-humour strips, so his fluid style suits the strip well.

There are lots of knowing nods to late-60s life, though you get the distinct impression that the writer was probably of the previous generation — as most of the writers then were, of course. All the go-go dancers wear teeny-tiny mini skirts made of the same metal circle later found on Red Sonja’s “costume”. As to whether go-go girls actually wore such garb circa 1968, I have no idea.

Most interesting of all, from a comics historian perspective, is, once again, the depiction of Brain Pix’s editorial head-honcho Stan Bragg. Few punches pulled, it’s scathing satire, with the Stan Lee analogue accused of being an egotist who claims much undeserved credit, going so far as to replace every other creator’s name with pun-some versions of his own. Its interesting to think that this was in 1968, a time when most fans would have been unaware of the more controversial aspects of the credit issue — but clearly within the industry itself, questions were being raised.

Image ©2010 DC Comics

Giant-Size Invaders

June 23rd, 2010

Giant-Size Invaders #1, June 1975

Number one — and the one and only, sadly. This launched Roy Thomas’s baby: a high concept super-hero series set during the second world war. Thomas had grown up reading the Justice Society of America in All Star Comics not long after the end of the war, and for him writing the Invaders was something of a dream job. And it shows: Invaders was a fabulous comic, both in terms of writing and art. The latter was handled with aplomb by Frank Robbins.

Now, Robbins is a bit of a controversial figure. He wasn’t really a super-hero artist — his background was in adventure strips, such as his own Johnny Hazard — and his style alienated a lot of fans. But I loved his stuff, and thought it captured the period perfectly. It was probably fan resistance that meant very few issues of the ongoing series had covers by him, but that did mean we got a nice run of covers by Kirby instead.

Robbins drew most of the first 28 issues, and this giant-size origin issue, wherein Winston Churchill recruits Captain America, Sub-Mariner and the Human Torch to the Allied cause in Europe. After that Roy Thomas soon left too, and the series went into a fairly rapid decline. Issue #41 wrapped up the dangling plotlines before the axe fell.

Cover by Robbins, with the softening ink line of John Romita, Sr.

Image ©2010 Marvel Characters, Inc

L-Shape Cover

June 20th, 2010

Action Comics #428, October 1973

A prime example here of one of Wallace Wood’s 22 panels that always work: the L shape. Having the wall dominate the left hand side forces the eye to where the artist wants it to go, and frames the action. In addition, the lightly sketched in background creates a sense of depth when contrasted with the sharply defined foreground characters. Thirdly, the situation itself is so intriguing surely no casual browser could turn down the chance to take a look inside. Another cover composition masterclass from the pencil of Nick Cardy.

image ©2010 DC Comics

Captain Action!

June 17th, 2010

Though it ran but 5 issues in 1968, Captain Action was a damn fine comic. It was based on a rather obscure, but in some quarters fondly remembered, doll (or perhaps that ought to be “action figure” in these more sensitive times) manufactured by Ideal. The doll’s big selling point — or not, as it was only in production for a couple of years — was that he could be dressed up as a variety of characters. Captain America, the Lone Ranger, Batman and Flash Gordon were just a few of the groovy alternate guises of ol’ Action.

In the comics things were a bit different as obvious trademark issues meant that the Captain was unable to pull the changing routine, and so a new origin was devised. Here, Action could choose between the powers of various gods of mythology bestowed upon him by mystical coinage. Might not sound too great, but the comic was blessed by a spectacular trio of creators. Jim Shooter, then just in his mid-teens, wrote the first couple of issues, while Wally Wood provided the art. Both were succeeded by a brilliantly on-form Gil Kane — occasionally inked by Wood — who acted as writer-artist for the remainder of the run.

A beautiful comic, well worth seeking out.